Realtime Fractal Renderer Documentation
planet_benchmark.cl
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#define CAMERA_POSITIONS_LENGTH 2
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#define CAMERA_POSITIONS_ARRAY { (float4)(100, 0, 0, 5), (float4)(50, 0, 0, 15)}
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#define CAMERA_FACING_DIRECTIONS_LENGTH 1
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#define CAMERA_FACING_DIRECTIONS_ARRAY { (float4)(normalise((float3)(1, 0, 0)), 0) }
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#define DO_BENCHMARK
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#define BENCHMARK_START_STOP_TIME (float2)(0.0f, 20.0f)
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#define CAMERA_DO_LOOP false
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#define BENCHMARK
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#include "
planet.cl
"
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planet.cl
FractalGeometryRenderer
kernels
benchmarks
planet
planet_benchmark.cl
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