Realtime Fractal Renderer Documentation
optimisations_all.cl
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1// Features
2#define DO_AMBIENT_LIGHTING true
3#define DO_DIFFUSE_LIGHTING true
4#define DO_SPECULAR_HIGHLIGHTS true
5
6//#define DO_HARD_SHADOWS true
7#define DO_SOFT_SHADOWS true
8#define DO_GEOMETRY_GLOW true
9
10// Optimisations
11#define USE_BOUNDING_VOLUME true
12#define INCREASE_INTERSECTION_EPSILON_LINEARLY true
13