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Realtime Fractal Renderer Documentation
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#include "trivial.cl"
Go to the source code of this file.
Macros | |
| #define | DO_AMBIENT_LIGHTING true |
| #define | DO_DIFFUSE_LIGHTING true |
| #define | DO_SPECULAR_HIGHLIGHTS true |
| #define | DO_HARD_SHADOWS false |
| #define | DO_SOFT_SHADOWS true |
| #define | DO_GEOMETRY_GLOW false |
| #define | INCREASE_INTERSECTION_EPSILON_LINEARLY true |
| #define | BENCHMARK true |
| #define | CAMERA_POSITIONS_LENGTH 2 |
| #define | CAMERA_POSITIONS_ARRAY { (float4)(15, -5, 0, 0), (float4)(15, -5, 0, 0) } |
| #define | CAMERA_FACING_DIRECTIONS_LENGTH 1 |
| #define | CAMERA_FACING_DIRECTIONS_ARRAY { (float4)(normalise((float3)(1, 0, 0)), 0.0f) } |
| #define | DO_BENCHMARK |
| #define | BENCHMARK_START_STOP_TIME (float2)(0.0f, 30.0f) |
| #define | CAMERA_DO_LOOP false |
| #define BENCHMARK true |
Definition at line 13 of file optimisations_all.cl.
| #define BENCHMARK_START_STOP_TIME (float2)(0.0f, 30.0f) |
Definition at line 21 of file optimisations_all.cl.
| #define CAMERA_DO_LOOP false |
Definition at line 22 of file optimisations_all.cl.
| #define CAMERA_FACING_DIRECTIONS_ARRAY { (float4)(normalise((float3)(1, 0, 0)), 0.0f) } |
Definition at line 18 of file optimisations_all.cl.
| #define CAMERA_FACING_DIRECTIONS_LENGTH 1 |
Definition at line 17 of file optimisations_all.cl.
| #define CAMERA_POSITIONS_ARRAY { (float4)(15, -5, 0, 0), (float4)(15, -5, 0, 0) } |
Definition at line 16 of file optimisations_all.cl.
| #define CAMERA_POSITIONS_LENGTH 2 |
Definition at line 15 of file optimisations_all.cl.
| #define DO_AMBIENT_LIGHTING true |
Definition at line 2 of file optimisations_all.cl.
| #define DO_BENCHMARK |
Definition at line 20 of file optimisations_all.cl.
| #define DO_DIFFUSE_LIGHTING true |
Definition at line 3 of file optimisations_all.cl.
| #define DO_GEOMETRY_GLOW false |
Definition at line 8 of file optimisations_all.cl.
| #define DO_HARD_SHADOWS false |
Definition at line 6 of file optimisations_all.cl.
| #define DO_SOFT_SHADOWS true |
Definition at line 7 of file optimisations_all.cl.
| #define DO_SPECULAR_HIGHLIGHTS true |
Definition at line 4 of file optimisations_all.cl.
| #define INCREASE_INTERSECTION_EPSILON_LINEARLY true |
Definition at line 11 of file optimisations_all.cl.