|
Realtime Fractal Renderer Documentation
|
#include "mandelbulb_benchmark_stationary_far.cl"
Go to the source code of this file.
Macros | |
| #define | DO_AMBIENT_LIGHTING true |
| #define | DO_DIFFUSE_LIGHTING true |
| #define | DO_SPECULAR_HIGHLIGHTS true |
| #define | DO_SOFT_SHADOWS true |
| #define | DO_GEOMETRY_GLOW true |
| #define | USE_BOUNDING_VOLUME true |
| #define | INCREASE_INTERSECTION_EPSILON_LINEARLY false |
| #define DO_AMBIENT_LIGHTING true |
Definition at line 2 of file optimisations_bounding_volume.cl.
| #define DO_DIFFUSE_LIGHTING true |
Definition at line 3 of file optimisations_bounding_volume.cl.
| #define DO_GEOMETRY_GLOW true |
Definition at line 8 of file optimisations_bounding_volume.cl.
| #define DO_SOFT_SHADOWS true |
Definition at line 7 of file optimisations_bounding_volume.cl.
| #define DO_SPECULAR_HIGHLIGHTS true |
Definition at line 4 of file optimisations_bounding_volume.cl.
| #define INCREASE_INTERSECTION_EPSILON_LINEARLY false |
Definition at line 12 of file optimisations_bounding_volume.cl.
| #define USE_BOUNDING_VOLUME true |
Definition at line 11 of file optimisations_bounding_volume.cl.