Realtime Fractal Renderer Documentation
features_glow.cl File Reference
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Macros

#define DO_AMBIENT_LIGHTING   false
 
#define DO_DIFFUSE_LIGHTING   false
 
#define DO_SPECULAR_HIGHLIGHTS   false
 
#define DO_HARD_SHADOWS   false
 
#define DO_SOFT_SHADOWS   false
 
#define DO_GEOMETRY_GLOW   true
 
#define INCREASE_INTERSECTION_EPSILON_LINEARLY   true
 

Macro Definition Documentation

◆ DO_AMBIENT_LIGHTING

#define DO_AMBIENT_LIGHTING   false

Definition at line 2 of file features_glow.cl.

◆ DO_DIFFUSE_LIGHTING

#define DO_DIFFUSE_LIGHTING   false

Definition at line 3 of file features_glow.cl.

◆ DO_GEOMETRY_GLOW

#define DO_GEOMETRY_GLOW   true

Definition at line 8 of file features_glow.cl.

◆ DO_HARD_SHADOWS

#define DO_HARD_SHADOWS   false

Definition at line 6 of file features_glow.cl.

◆ DO_SOFT_SHADOWS

#define DO_SOFT_SHADOWS   false

Definition at line 7 of file features_glow.cl.

◆ DO_SPECULAR_HIGHLIGHTS

#define DO_SPECULAR_HIGHLIGHTS   false

Definition at line 4 of file features_glow.cl.

◆ INCREASE_INTERSECTION_EPSILON_LINEARLY

#define INCREASE_INTERSECTION_EPSILON_LINEARLY   true

Definition at line 11 of file features_glow.cl.